Case study

Concept Design – Personal Work

Exploring 2D, 3D, and XR tools and techniques

Concept Design
2018 – Present

Roles
Sketching
3D Modeling
XR Modeling
Rendering
Concept Art
Motion
Animation

Overview

I love doing personal work in my free time. It's the moment when I can detach myself from client needs and constraints and focus only on improving my techniques, learning new tools, and having fun.

This is a collection of some of the personal experiments and explorations I've been doing over the past few years. The main goal was to improve my concept design techniques (sketching, 3D modeling, rendering, concept art, motion, and prototyping) by exploring different tools and mediums.

You can see more of these explorations on my ArtStation and Instagram pages.

Software used:
3D modeling and animation: Blender
XR: Gravity Sketch
Rendering: KeyShot, Cycles
AR prototyping: Unity
2D: Photoshop
Motion: After Effects
Generative AI: Vizcom

Spaceship_016_Scene-4_Half_web-min

"Concept Design Workflow" - Gravity Sketch AROUND Conference 2021

In 2021, I was invited to speak at the Gravity Sketch AROUND global conference. In my "Concept Design Workflow" talk, I shared how I create concept designs by exploring and mixing 2D, 3D, and VR tools and techniques.

You can watch the recording in the link below.

Spaceships – XR Modeling

  • Headset: Meta Quest 1/2/3
  • 3D modeling: Gravity Sketch and Blender
  • Rendering: KeyShot and Cycles
  • 2D painting: Photoshop
  • AR prototyping: Unity
spaceship_007_grey-min
spaceship_007_scene_2_web-min
spaceship_007_scene1_web-min
Environment_Scifi_002_3_web-min
spaceship_008_scene_02_web-min
spaceship_008_breakdown_3-min
spaceship_010_hwing_scene1_web_square-min
spaceship_010_hwing_scene3_web-min

Concept Vehicles – 3D Modeling

  • 3D modeling: Blender
  • Rendering: KeyShot and Cycles
  • 2D painting: Photoshop
  • Motion: After Effects
Rover_003_Side_2_Mars_Low-min
Rover_Sketch1-min
Rover_Sketch2-min
rover_001_3D_square
rover_001_04_scene_mars_wide_web-min2
car_003_side_web2-min

Generative AI

  • AI tool: Vizcom
  • 2D painting: Photoshop
spaceship_vizcom_linkedin_square-min
spaceship4_vizcom_linkedin_square-min
interior_vizcom_linkedin_square-min
Interior_Vizcom_Concept_2_Gif_low

3D art & animation – XR

  • 3D modeling: Blender
  • Rendering: Cycles and KeyShot
  • 2D: Photoshop
  • Animation: Blender, KeyShot, and After Effects
manyone-hybridreality-lens-3-min
manyone-hybridreality-lens-4-min

Art and animation created for the Manyone website: https://manyone.com/article/hybrid-realities/

World building

  • 3D modeling: Blender
  • Rendering: Eevee and Cycles
  • 2D painting: Photoshop
environment_006_1_web-min

Get in touch

danilo.msaito@gmail.com